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3do_cbn0.3do
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Text File
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1998-02-25
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6KB
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180 lines
# MODEL 'Cbn0.3do' created from 'E:\Jedi\Products\JkMiss\Data\3do\Weapons\CarboniteGun\projectile\Cbn0.prj in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: CBN0SIDE.MAT
1: CBN0FRNT.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.005939
# Insertion offset
INSERT OFFSET 0.000000 -0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME CGprj
RADIUS 0.005939
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 17
# num: x: y: z: i:
0: 0.001398 0.004817 -0.001998 0.000000
1: -0.001375 0.004817 -0.002012 0.000000
2: -0.002243 0.004817 0.000439 0.000000
3: -0.000007 0.004817 0.001938 0.000000
4: 0.002243 0.004817 0.000457 0.000000
5: 0.001946 0.000000 -0.002703 0.000000
6: -0.001914 0.000000 -0.002719 0.000000
7: -0.003123 0.000000 0.000632 0.000000
8: -0.000010 0.000000 0.002719 0.000000
9: 0.003123 0.000000 0.000658 0.000000
10: 0.001398 -0.004817 -0.001998 0.000000
11: -0.001375 -0.004817 -0.002012 0.000000
12: -0.002243 -0.004817 0.000439 0.000000
13: -0.000007 -0.004817 0.001938 0.000000
14: 0.002243 -0.004817 0.000457 0.000000
15: 0.000003 -0.004817 -0.000218 0.000000
16: 0.000003 0.004817 -0.000218 0.000000
TEXTURE VERTICES 33
0: 64.000000 -0.091992
1: 63.999996 -0.000001
2: 63.999996 -19.720238
3: 63.999996 -31.999998
4: 64.000000 -19.869076
5: 31.999992 -4.355153
6: 31.999994 -4.287816
7: 31.999994 -18.723274
8: 31.999992 -27.712215
9: 31.999992 -18.832222
10: 0.000001 -0.091992
11: 0.000001 -0.000001
12: 0.000001 -19.720238
13: 0.000001 -31.999998
14: 0.000001 -19.869076
15: 64.000008 -0.418812
16: 63.999996 -31.527689
17: 31.999994 -4.594356
18: 31.999994 -27.366446
19: 0.000004 -0.418761
20: 0.000001 -31.527641
21: 12.772744 -0.053529
22: 2.498940 0.003145
23: -0.719124 -10.310657
24: 7.565804 -16.620226
25: 15.904236 -10.387125
26: 12.772759 -0.053523
27: 2.498956 0.003151
28: -0.719108 -10.310637
29: 7.565821 -16.620220
30: 15.904254 -10.387118
31: 7.604536 -7.544255
32: 7.604520 -7.544274
VERTEX NORMALS
# num: x: y: z:
0: 0.333923 0.819163 -0.466333
1: -0.447671 0.627115 -0.637430
2: -0.535555 0.825531 0.177988
3: -0.003409 0.609037 0.793134
4: 0.533135 0.826092 0.182588
5: 0.580984 0.000182 -0.813915
6: -0.573729 -0.000142 -0.819045
7: -0.949400 -0.000175 0.314069
8: -0.004298 0.000000 0.999991
9: 0.946479 0.000160 0.322766
10: 0.332949 -0.818663 -0.467905
11: -0.446446 -0.626398 -0.638993
12: -0.535144 -0.826179 0.176207
13: -0.003409 -0.609037 0.793134
14: 0.532970 -0.826554 0.180972
15: 0.000000 -1.000000 0.000000
16: 0.000000 1.000000 0.000000
FACES 16
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 0 0.0000 4 1, 1 6, 6 7, 7 2, 2
1: 0 0x0000 4 3 0 0.0000 4 2, 2 7, 7 8, 8 3, 3
2: 0 0x0000 4 3 0 0.0000 4 3, 3 8, 8 9, 9 4, 4
3: 0 0x0000 4 3 0 0.0000 4 4, 4 9, 9 5, 5 0, 0
4: 0 0x0000 4 3 0 0.0000 4 6, 6 11, 11 12, 12 7, 7
5: 0 0x0000 4 3 0 0.0000 4 7, 7 12, 12 13, 13 8, 8
6: 0 0x0000 4 3 0 0.0000 4 8, 8 13, 13 14, 14 9, 9
7: 0 0x0000 4 3 0 0.0000 4 9, 9 14, 14 10, 10 5, 5
8: 0 0x0000 4 3 0 0.0000 4 0, 15 5, 17 6, 18 1, 16
9: 0 0x0000 4 3 0 0.0000 4 5, 17 10, 19 11, 20 6, 18
10: 1 0x0000 4 3 0 0.0000 4 1, 22 2, 23 16, 32 0, 21
11: 1 0x0000 4 3 0 0.0000 4 3, 24 4, 25 16, 32 2, 23
12: 1 0x0000 4 3 0 0.0000 3 0, 21 16, 32 4, 25
13: 1 0x0000 4 3 0 0.0000 4 10, 26 15, 31 12, 28 11, 27
14: 1 0x0000 4 3 0 0.0000 4 12, 28 15, 31 14, 30 13, 29
15: 1 0x0000 4 3 0 0.0000 3 14, 30 15, 31 10, 26
FACE NORMALS
# num: x: y: z:
0: -0.931496 0.152723 -0.330138
1: -0.551870 0.133810 0.823124
2: 0.544774 0.133927 0.827820
3: 0.933804 0.157126 -0.321436
4: -0.929547 -0.153269 -0.335338
5: -0.551871 -0.133810 0.823124
6: 0.544775 -0.133926 0.827819
7: 0.932197 -0.156628 -0.326307
8: 0.004805 0.145422 -0.989358
9: 0.004008 -0.145333 -0.989375
10: 0.000000 1.000000 0.000000
11: 0.000000 1.000000 0.000000
12: 0.000000 1.000000 0.000000
13: 0.000000 -1.000000 0.000000
14: 0.000000 -1.000000 0.000000
15: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 CGprj